using UnityEngine;
using System.Collections;

public class textbg : MonoBehaviour {

	// Use this for initialization
	void Start () {
        Texture2D t = new Texture2D(1, 1);
        t.SetPixel(1, 1, Color.black);
        t.Apply();
        guiTexture.texture = t;
        gamecontrol.setGuiLevel(transform, 100000000);
	}
	
	// Update is called once per frame
	void Update() 
    {
	
	}
}
